Black terrain after painting textures
Hi! In my Unity design I have an issue with painting textures. It works for most layers, but some from a different asset make the full sample scene go black at once. Does anyone know what I could do...
View ArticlePolybrush limitations when trying to paint vertex colors?
I'm trying to paint a plane with some special shader that I made that **IS** compatible with Polybrush, but for some reason it works on some meshes and not on others. On the left, the default Unity...
View ArticlePainting tiles in a grid
Hello everyone, I'm new to unity and I would be very grateful if someone could help me or tell me if there is any tutorial that could help me. So basically I'm making a mobile game and I have already...
View ArticleWeight painting Problem with fbx
I have a weird weightpainting problem with my character in Unity. In Blender everyt$$anonymous$$ng works fine but in Unity it looks deformed, but only on the two arm bones. I have already set skin...
View Article2D Painting and calculating the percentage
Hello guys, I'm working on 2D painting using UI Line Renderer. And this feature is, there will be an image like cake, phone, bottle, ect. Like this, player has to fill this image with color. ![alt...
View ArticleHow do I make this paint shader effect where I create random holes over...
I'm using a line renderer to paint my lines but I'm trying to get this effect https://i.imgur.com/TpvHJUZ.png Basically the grey line is the first thing I paint and then when I try to draw the second...
View ArticleHow to apply Undo Redo mechanism on line renderer
Hey guys, I am creating a painting application. So based on mouse position line renderer will draw the lines. But i am unable to apply undo and redo buttons on line renderer. I have no idea how to do...
View ArticleFill Gradient color in the image portion
Hi, I'm working on a painting app using PaintCraft Package. I'm trying to achieve the bucket fill color this type of gradient shade. (light to little dark color gradually)...
View ArticleShow the percentage of painted surface on the wall
I want to show the percentage of painted surface on the wall. Here is the code I used to paint the wall. private void MyPaintOn(Vector2 textureCoord, float[,] splashTexture, Color targetColor) { if...
View ArticleImprove terrain texture painting
When I paint with textures on my terrain, it looks like a bunch of tiles laid out. Is there a way to fix this?
View ArticlePolybrush Texture Painting for Unity 2018
I have a pretty giant VR project that I have been working on over the past couple of years made in Unity 2018. Over the past couple of days, I realized that Polybrush would be the perfect solution to...
View ArticleRenderTexture Painting - color blending issues
I am trying to implement brush painting, very similar to what photoshop has. I have been "mostly" successful, except that I am having some issues with blending and I'm not really sure how this needs to...
View ArticleWhy can't I see what I painted with polybrush?
The material on my plane has the correct shader - standard vertex color. When I paint, it says I can "Undo paint brush" under edit, so I think it is painting, but I can't see it. I'm not sure if it has...
View ArticleCalculate Color Percentages on The Object
Hi guys, How can I calculate the color percentages on an object I paint on my game screen.
View ArticleTerrain texture layers not working after universal render pipeline...
My god i'd love some help with this one, I'm new to Unity so it might be something brazenly obvious. So I imported the universal render pipeline for the sake of learning how to create moving water,...
View ArticleLines to form?
Hello, my problem is a little difficult since it's a bigger thing. I have created a program where the user can create lines and the lines can build any form, for example something like this:![alt...
View ArticlePaint textures like on terrain but without terrain?
I guess terrain would be overkill for my mobile game performance and it's file size. I've found https://wiki.unity3d.com/index.php/TerrainObjExporter and thought about getting it to mesh, but it...
View ArticleUnable to draw on Custom Shader Graph Shader with "Paint Texture" on the Terrain
Hi y'all So recently I made a custom triplanar shader for my terrain, so the ground and walls have different textures. It looks great so far, but I'm unable to draw on it. I have tried drawing on this...
View ArticleColoring textures in Unity3d
I want to create a coloring game in Unity 3D. First I created 3d model ( Ex: sphere) in Blender and added a texture to the model in Blender. after that I unwrapped the texture from the 3d model. After...
View ArticleHow do I make custom terrain textures
Hello, I am currently making a mars terrain and already have the hills and stuff down. However, I want to make or use a different texture, than the unity provided ones. I don't know anything about this...
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