I'm trying to paint a plane with some special shader that I made that **IS** compatible with Polybrush, but for some reason it works on some meshes and not on others.
On the left, the default Unity plane mesh with the w$$anonymous$$te t$$anonymous$$ngs painted with Polybrush; on the right a mesh I imported from Blender that I can't paint.
![alt text][1]
Note: the same mesh from blender with less subdivisions is able to be painted, but as soon as I subdivide it, I can't paint anymore.
What can I do?
[1]: /storage/temp/200259-captura-de-ecra-2022-09-29-151930.png
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